As a longtime fan who has followed every leap of faith, I can still remember the quieter days of the early 2020s. After the sprawling adventures of Valhalla and the more focused return of Mirage, it felt like the Brotherhood was taking a well-earned breather. But oh boy, the whispers from the shadows are getting louder. It’s 2026 now, and the word on the street—or should I say, on the rooftops—is that Ubisoft is about to unleash a storm. We're talking about a potential roadmap that feels like a blast from the past, but cranked up to eleven: nine games over the next six years. That’s enough to make even the most dedicated Hidden One’s head spin! It seems the 'less is more' philosophy is getting a serious rethink, and the franchise is gearing up for its busiest period since the glory days of the 2010s. For a company like Ubisoft, which has had its share of stumbles lately, this feels like a massive, calculated gamble. The recent success of Assassin's Creed Shadows must have been a huge relief, showing that the audience is still hungry. But nine games? That’s not just hungry; that’s a banquet. Let's dive into what this crazy, exciting future might hold.

So, what’s actually on this legendary-sounding menu? Based on the rumors pieced together by folks like Tom Henderson, it’s a wild mix that aims to please everyone. Think of it as the ultimate Assassin's Creed buffet.
First up, for the old-school fans like me who get nostalgic for the classics, there are three remakes in the pipeline. The one that has everyone buzzing is the long-rumored remake of Assassin’s Creed IV: Black Flag. Can you imagine sailing the Caribbean seas with today's graphics? Shiver me timbers, that’s a dream! But that’s just one of them. I wonder which other chapters from the past are getting a fresh coat of paint…
Then, for those of us who fell in love with the massive worlds of Origins, Odyssey, and Valhalla, there are two new RPGs coming. The next one is reportedly codenamed Scarlet. Just the name alone sparks the imagination—could it be set during the Wars of the Roses? Or maybe in feudal Japan with a different twist? The possibilities are endless, and my inner history nerd is already doing backflips.
But wait, there’s more! The lineup gets even more diverse:
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Jade: Tipped to be the next game to actually hit our consoles. The codename suggests a possible Eastern setting. Maybe we’ll finally get that proper ancient China adventure?
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Multiplayer Madness: Not one, but potentially multiple multiplayer experiences are in the works under codenames Invictus and Emerald. After the experiments of the past, it seems Ubisoft is serious about bringing us together (or pitting us against each other) in the Animus.
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The Mystery Boxes: Codenames like Obsidian, Hexe (which gives off serious dark, witchy vibes), Stardust, and RPG3 round out the list. Hexe, in particular, has had fans theorizing about a Central European setting during the witch trials for years. Talk about a mood shift!
Here’s a quick table to break down this potential six-year plan:
| Type | Codenames / Details | What It Might Mean |
|---|---|---|
| Remakes (3) | Black Flag Remake, +2 others | Reviving classic stories with modern tech 🏴☠️ |
| New RPGs (2) | Scarlet, RPG3 | Expansive historical epics in new settings ⚔️ |
| Upcoming Release | Jade | Possibly the next major single-player title 🐉 |
| Multiplayer Games | Invictus, Emerald | Competitive or cooperative online experiences 🎮 |
| Mystery Projects | Obsidian, Hexe, Stardust | Could range from experimental genres to new settings 🔮 |
Now, I’ve got to be honest—this is all incredibly exciting, but a part of me is… cautious. You know that feeling when your favorite bakery suddenly announces nine new types of bread? You’re thrilled, but you also hope they don’t stretch themselves too thin. Franchise fatigue is a real thing. Releasing so much, so fast, is a double-edged hidden blade. On one hand, the variety is genius. By mixing remakes, RPGs, and multiplayer, Ubisoft isn’t just making more of the same thing. They’re trying to cast a wider net, appealing to players who love deep solo stories, those who crave competitive action, and folks like me who just want to relive the magic of the old days. It’s a smart way to keep the whole ecosystem alive and buzzing.
On the other hand, quality has to be the absolute priority. The report itself says plans can change—the rumored Netflix game, codenamed Mask, seems to have already been scrapped. And with Ubisoft’s new Tencent-backed subsidiary focused on long-term franchise health, you have to hope there’s a strong guiding hand ensuring each project gets the love and time it deserves. We don’t want any of these games to feel like rushed contracts. The magic of Assassin’s Creed has always been in the details—the feeling of getting lost in a historical moment, the thrill of the parkour, the weight of the hidden blade. That can’t be sacrificed for quantity.
Looking ahead to 2026 and beyond, the potential here is staggering. If Ubisoft can pull this off—if they can deliver nine distinct, high-quality experiences that honor the past while innovating for the future—it could redefine what a live-service gaming franchise can be. It wouldn’t just be a series of games; it would be a whole universe, a platform for different kinds of stories and playstyles, all connected by the core DNA of the Assassin-Templar war. For a fan, that’s an exhilarating thought. It means there could always be a new corner of history to explore, a new mystery to solve, a new creed to fight for.
But the key word is if. This roadmap is a promise of abundance, but it’s also a monumental challenge. As a player who has been through the highs and lows with this series, my hope is simple: that each of these nine steps forward feels like a meaningful leap, not just a frantic sprint. The next six years could be the most thrilling chapter in the Assassin’s Creed saga yet, or a cautionary tale about overreach. Personally, I’m choosing to be optimistic. The mere possibility of revisiting Black Flag, diving into the dark folklore of Hexe, and setting sail for new RPG horizons… well, it makes the wait feel like part of the adventure. The pieces are on the board. Now we wait to see how Ubisoft plays the game.